Notification and Preliminary Call for Papers
The i-Society 2024 is a global knowledge-enriched collaborative effort that has its roots from both academia and industry. To view types of submissions, please Click
The topics in i-Society 2024 include but are not confined to the following areas:
Artificial Intelligence
- Architecture State Modelling
- Compealing Code
- Data Science
- Mainstream Applications
- Self-correcting Systems
- Trustworthy Software
Cloud Computing
- Architectural cloud models
- Programming cloud models
- Provisioning/pricing cloud models
- Data storage and computation in cloud computing
- Resource and large-scale job scheduling in cloud computing
- Case studies of green cloud computing
- Cloud Security
Data
- Big Data
- Data Acquisition
- Data Analysis
- Data Collection
- Data Compression
- Data Curation
- Data in Business
- Data in Economics
- Data in Finance
- Data in Healthcare
- Data in Medicine
- Data in Natural Sciences
- Data Integrity
- Data Processing
- Data Privacy
- Data Protection
- Data Maintenance
- Data Management Systems
- Experimental Data
- Privacy, Trust and AI
- Research Data
Digital Society
- Cybersecurity and Digital Conflicts
- Digital Sovereignty
- e-Citizenship
- e-Democracy
- e-Governance
- e-Commerce
- The Environmental Impact of Digital Technologies
FinTec
- Back, Middle and Front Office Technologies
- Fraud Prevention and Compliance Solutions
- Insurance Technology Solutions
- IT Solutions for Financial Institutions
- Lending Solutions For Banks
- Management Solutions For Financial Institutions
- Mobile Technologies
- Next Generation Technologies
Graphics and Multimedia
- Communications
- Computer Aided Design and Animation
- Computer Graphics
- Image/Video Synthesis
- Multimedia Computing
- Processing and Analysis
- Storage and Applications
- Virtual and Augmented Reality
Information Visualization
- Content Development
- Applications and Case Studies
- Design Theories and Methodologies
- Evaluation and Usability Studies
- Interactive Data Exploration
- Knowledge Discovery and Visual Data Mining
- Multidimensional and Multivariate Analysis
- Perception and cognitive factors
- Requirement Engineering and Task Analysis
- Standards and visualization languages
- Visual Analytics
New Enabling Technologies
- Computational Linguistics
- e-Manufacturing
- Internet of Things (IoT)
- Internet Technologies
- Mobile Applications
- Multimedia Applications
- Protocols and Standards
- Ubiquitous Computing
- Virtual Reality
- Wireless Applications
- Geographic Information Systems
- Web Services and Performance
Resource Virtualisation
- Future Virtualisation
- Innovative HCI and Touch-Screen Models
- Mobile Commerce, Handheld Commerce and e-Markets on Cloud
- Monitoring and Auditing in Cloud
- Scalable and Elastic Cloud Services
- Social Computing and Impacts on the Cloud
- Storage Virtualisation
- Teleworking, Tele-conferences and Virtual Meeting
- Virtualisation Technologies and Enablers (Network Virtualisation, Software-defined Networking)
Semantic Web
- Big Data and Metadata
- Semantic Web Design
- Semantic Technologies
STEM
- Science
- Technology
- Engineering
- Mathematics
Applications of Chaotic Computing
- Chaos-Based Data Security
Covid-19
- Covid-19 and Digital Communication
- Covid-19 and Digital Contact Tracing
- Covid-19 and Digital Inequality
- Covid-19 and Health Surveillance
- Covid-19 and Mental Health
- Covid-19 and Online Disinformation
- Covid-19 and Online Trust
- Covid-19 and Social Media
- Covid-19 and Traveling
Data Science
- Advanced Computing
- Algorithms and Systems
- Anomaly Detection
- Artificial Neural Network
- Clustering
- Cyberscience
- Data Engineering
- Dimensionality Reduction
- Domain Expertise
- Hacker Mindset
- Machine Learning
- Math
- Reinforcement Learning
- Scientific Methods
- Statistics
- Structured Prediction
- Visualisation
Digital Health
- Digital Care Programs
- Healthcare in Digital World
- Health Information Technology
- Living and Society
- Mobile Health (mHealth)
- Personalised Medicine
- Telehealth
- Telemedicine
e-Society
- Computer-Mediated Communication
- Distance Education
- e-Art
- e-Business
- e-Health
- e-Inclusion
- e-Learning
- e-Science
- Globalisation and Developmental IT
- Global Trends
- Intellectual Property Rights
- Social and Organisational Aspects
- Social Inclusion
- Social Infonomics
- Social Software
Gaming
- Academic Courses for Game Design and Development
- Architectures and Frameworks for Computer Games
- Audio, Video and Text in Digital Games
- Computer Game Engineering
- Cultural and Media Studies on Computer Games
- Foundations of Computer Game Design and Development
- Game-based Training and Simulation
- Games and Intellectual Property Rights
- Gaming – Hardware and Accessories
- Game Design and Development
- Game Security
- Game Theories
- Laws, Regulations, Certifications and Policies for Gaming
- Management Aspects of Computer Game Development
- Multi-user Games
- New Computer Games and Case Studies
Green Computing
- Advanced IT energy-aware technologies
- Big Data
- Green Computing, Geo-energy, E-Cycling
- Electronic Waste
- Energy Efficient Ethernet
- IT Energy Management
- Power-aware Networking and Software
- Power-efficient Architectures and Chip Designs
- Smart Grids Applications
- Technology as Green Enablers (Grid, Cloud, Data Centers, Virtualization)
Informatics
- Business Informatics
- Collaborative and Social Computing
- Digital Humanities
- Health Informatics
- Human-Computer Interaction
- Industrial Informatics
- Interaction and Interface Design
- Machine Learning in Industry
- Media Arts and Sciences
- Medical and Clinical Informatics
- Mobile Computing
- Social Informatics
- Social Psychology and Recommender Systems
- Ubiquitous Computing
- Visualization
RFID
- Chipless RFID Technology
- Near Field Communications (NFC)
- Next-generation RFID Applications
- RFID Applications
- RFID for Industry 4.0
- RFID for Smart Cities
- RFID Manufacturing ProcessesRFID-enabled Localization Systems
- RFID Sensors
- RFID Software, Middleware, and Protocols
Smart City
- e-Mobility and Smart Transport
- Smart City Infrastructure
- Smart Data for Business Intelligence
- Smart Sensors
Sustainability
- Allied Research
- Cutting-edge Technologies
- Sustainable Environment
- Sustainable Living
- Sustainable Society
- Sustainable Technologies
- Technology and Innovation
- Trends in Learning
Bockchain
- Architectural cloud models
- Applications of Blockchain
- Attacks and Threats on Blockchain
- Blockchain Advances in 6G Network
- Blockchain-based Business Model
- Blockchain and Distributed Ledger Technology Implementation
- Blockchain and Cryptography
- Blockchain and Digital Currency
- Blockchain and Secure Critical Infrastructure
- Blockchain in Finance
- Blockchain in Management
- Blockchain in Metaverse
- Bitcoin and Ethereum
- Data Governance in Blockchain
- Emerging Technologies and Developments of Blockchain
- Blockchain Theory
- Blockchain for Eata Exchange
- Cross Chain Techniques
- NFT (Non-Fungible Token)
- New Architecture, Framework, or Nodels of Blockchain
- Security and privacy in blockchain
- Smart Contract Methods
Cybersecurity
- Artificial Intelligence
- Cloud Security
- Cyber Security in Education
- Cyber Terrorism
- Data Protection
- Encryption
- Fake News
- Hackivism
- Incident Response
- Insider Threat
- Internet of Things
- Machine Learning
- Mobile Security
- Network Security
- Phishing
- Security of Big Data
- Social Engineering
- Threat Intelligence
- Women in Security
Digital Science
- Data Science
- Digital Systems Management
- Digital Systems Software Development
- Digital Systems Telecommunication Networks
- Digital Systems Training Technology
- Enterprise Architecture
Educational Technology
- Animation and 3D Systems
- Blended Learning
- Blogs
- Collaborative Virtual Environments (CVEs)
- Computer-Mediated Communication (CMC) Tools
- Computer Software on Education
- Distance Learning
- Future of Technology in Education
- Educational Multimedia and Hypermedia
- Educational Software
- Educational Software Experiences
- E-Learning for Environmental Sustainability
- E-Learning Projects and Experiences
- E-Learning Standards
- E-Tutoring
- E-Moderating
- Impact of Web Technologies
- Intelligent Tutoring Systems (ITS)
- Learning Management Systems (LMS)
- Managed Learning Environments (MLEs)
- Mobile Learning
- Mobile and Tablet Technologies
- Online Assessment
- Online/Virtual Laboratories
- Open Online Courses
- Technology in Education and Teaching
- Social Networking
- Videos for Learning
- Virtual Learning Environments (VLEs)
- Virtual Conferences and Workshops
- Virtual Reality
- Virtual Universities
- Web 2.0
- Web Classroom Applications
GIS
- Implementation
- Issue Analysis
- Location Optimisation
- Mapping Patterns
- Statistical Analysis
- Visual Presentation
- Compealing Code
- Data Science
- Mainstream Applications
- Self-correcting Systems
- Trustworthy Software
Information Systems and Management
- Big Data
- Data Management Systems
- GIS
- Information Storage Systems
- Information Theory
- Pattern Discovery
- Remote Sensing Applications
- Visualization of Data Analysis
Internet of Things
- AI and Machine Learning for the IoT
- Distributed Ledger Technologies for IoT
- Energy Efficiency and Sustainability in IoT
- Human Interaction with IoT
- IoT Architectures
- Interoperability in IoT
- New IoT Communication Technologies
- Novel Applications of IoT
- Real-world Deployments and Testbeds
- Security and Privacy in IoT
- Societal Impacts and Ethical Implications of the IoT
- Web of Things including Hypermedia Agents for the IoT
Intelligent Data Management
- Content Development
- Data Mining
- e-Intelligence
- e-Publishing and Digital Libraries
- Information Search and Retrieval
- Intelligent Agents
- Intelligent Organisations
- Intelligent Systems
- Knowledge Management
- Knowledge networks
Security
- Biometrics
- Cloud Security
- Cryptography
- Cyber Law
- Cyber Security
- e-Privacy
- e-Risk
- e-Trust
- Forensics
- Information Assurance
- Internet Security
- Intrusion Detection
- Mobile Security
- Payment Systems
- Secure Protocols
- Secure Transactions
Social Media
- Advances in Social Media
- App Store
- Branding and E-Marketing
- Convergence
- Digital Platforms
- Disinformation
- Free Speech
- Hashtags
- Hate Speech
- Message Credibility
- Organisational Knowledge Management
- Privacy Literacy
- Realtime Communications and Instant Messaging
- Security in Social Media
- Social Media Big Data Analysis
- Social Media News
- Social Media and Advertising
- Social Media Technologies
- Social Network Analysis
- Trolling
- Trust and Privacy in Social Media
- YouTube
Wearable Technologies
- Wearable Visual Markers
- Wrist-worn Sensors
- Integrated Textile Sensors
- Piezo-electric Sensors
- Collar-sensed Motion Gestures
- Touch Sensitive Fabrics
- Forearm Smart Watches
- Magnetic Field Sensing
- Inertial Sensing
- Commodity WiFi Devices
Young Researchers Contributions
i-Society welcomes ongoing research from undergraduates, graduates/postgraduates and professionals.